![]() ![]() Unfortunately MS is dead now, but the Breakpoint party emerged to fill the gap that Mekka left. Last weekend was easter and for the last couple of years that meant Mekka and Symposium. The remaining votes were spread over other aspects.Ĭheck the old results if you are interested in the details. In our previous poll we asked what our visitors think is the most important aspect in a demoscene image.įor me it was pretty hard to decide between quality and atmostphere/style and I admit the line between these options is pretty thin most of the time.Ī little over 50 percent of the voters thinks that style and atmosphere is the most important thing, 31 percent values overall quality most. ![]() This poll was suggested by Zixaq of Ephidrena and Creators. You can give your answer to this question in the poll on the right side of this page. The poll question this time is: do you think 100% pixeled pictures should be in a separate compo? The demoscene started out with low-color palette based pixelled images, but images like that are becoming rare, most demoscene images are in 24bit nowadays.Īt Assembly last month the party organizers had a compo where oldskool images could compete in a separate compo. With advancements in technology it is natural that digital art like images evolves as well. Modem-users beware, the size of the archive is about fourtythree megabytes! If you want to see all the entries, including the oldskool and fast graphics images,Ī party archive is also available for download (42997 KB). Go see if you agree in the new Assembly 2003 online gallery. Personally, I am pleased with the average quality of the images released at Assembly. This party has always seen the release of many graphics productions in the compos, and I am glad to say this year was no exception.įrom all the graphics released at Assembly we have made a solution of 20 images from the handdrawn compo and 20 images from the freestyle compo. We can't be specific on the projects unfortunately but they are amongst the biggest you will see for 20 and very good subjects and style for pixel artists.Įurocom would welcome portfolio work or homepage/URL sent to (for the attention of Hugh Binns, and please mention you read about this on GFXZone).Ĭheckout the Eurocom webpage for more details.Įarly August means Assembly in the demoscene and it has been like that for well over a decade now.Īssembly is definately among the biggest parties of the year in terms of visitors although not all of the visitors go to Assembly for demoscene reasons.Īnyway, a new online party gallery has been added to the GFXZone and I am sure you guessed by now that it is for Finnish Assembly 2003. Our upcoming games include very high profile titles based on new movies and character games, and also original concepts. ![]() James Bond 007: Nightfire, Harry Potter and the Chamber of Secrets, Buffy the Vampire Slayer and it's own creation, Sphinx and the Cursed Mummy.Įurocom is looking for the very best texture artists to help create stunning character and environment textures on several new titles for current (PS2/Xbox/Gamecube/GBA) and future console systems (PSP. Videogame developer Eurocom are looking for talented texture artists to join their in-house team based in Derby, UK!Įurocom are one of the largest developers in Europe, with over 200 staff, and have developed many hit titles including ![]()
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